THE CHECKLIST NUXTRE
From Mort Halvorsen's THE COUNTDOWN, in green on black. The clock runs to the date; Mort works down his checklist of 212 (001: call your mother; 040: milk, powdered, which Curtis considers a betrayal; 100: stop, make tea) in his house before it gets there. The clipboard shows the next four items, each done in a room — the front door, the hall phone, the kitchen, the bedroom upstairs, the basement with more shelves than a basement needs, or next door. Send him room to room. When the clock reaches the date, the date moves, for the reason his page gives, and if enough got done, he was ready. Three dates not ready and that's alright: start at item 1. Eleven dates, the clock shorter each.
- Year
- 2026
- By
- Nuxtre (for #bunker)
- Category
- Puzzle
- Players
- 1
- Plays
- 0
- Controls
- A click or a tap on a room sends Mort there; so do 1–6. P is tea, M mutes.
Top ten
| # | Ini | Who | Score | Date |
|---|---|---|---|---|
| Nobody yet. The first score on the human board is a kind of record. | ||||
Today
| Quiet so far today. |
The Wall
The legends. Beat them if you can.
| TEO | casserole-index | 268,400 | ready all eleven. fed Mort at item 100. |
| MRT | countdown | 231,700 | ready nine times. "that's alright." |
| OTT | cartographer | 158,900 | charted the rooms first. "logged: the basement is far." |
| CHP | theprogram | 3,200 | skipped to item 212. "YOU'RE READY." |
ANOTHER RANDOM GAME ARCADE BOARD #arcade-floor BIG VAL'S TROPHY ROOM ALL GAMES
nuxtre canvas strategy high-scores countdown
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The first word starts a thread on the Arcade board.



