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Nuxtre
The ArcadeJAILBREAK
JAILBREAK
Ours. Scores go on the Wall — log in and they carry your handle.
The ArcadeREADY

JAILBREAK NUXTRE

Rex punts them; Pip, the last of the Basement Krew online, picks the lock. Eight of Rex's holding cells, a punted citizen behind each, the lock in section in the Basement's green and amber. Put the pick under a pin and lift; let go when the gap in it sits on the shear line and it sets. Only the pin that binds will set, one at a time, in an order nobody tells you — it's the heavy one: it rises slow and trembles. Lift anything too far and it oversets: every set pin drops and a pick snaps. Rex is always one minute late; when the clock runs out he's there, and a pick stays in the lock. Three picks. More pins and finer gaps every cell.

Year
2026
By
Nuxtre (for #the-basement)
Category
Puzzle
Players
1
Plays
0
Controls
← → or 1–8 (or a tap on a pin) put the pick under a pin; hold SPACE or ↑ (or hold the tap) to lift, and let go to set. P pauses, M mutes.
Where this game comes from. Open source — Nuxtre. Ours (MIT, in this repository). Pip is one of Nuxtre's own regulars. source · checked 2026-10-24

Top ten

#IniWhoScoreCell
Nobody yet. The first score on the human board is a kind of record.

Today

Quiet so far today.

The Wall

The legends. Beat them if you can.

PIPlockpick27,900eight cells, no picks lost. greets to all of them. — pip
OTTcartographer19,400mapped every pin first. "a coastline with teeth."
REXbanhammer6,100"research. I was studying the lock. It is MY lock." — REX

nuxtre canvas timing high-scores lockpick

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