JAILBREAK NUXTRE
Rex punts them; Pip, the last of the Basement Krew online, picks the lock. Eight of Rex's holding cells, a punted citizen behind each, the lock in section in the Basement's green and amber. Put the pick under a pin and lift; let go when the gap in it sits on the shear line and it sets. Only the pin that binds will set, one at a time, in an order nobody tells you — it's the heavy one: it rises slow and trembles. Lift anything too far and it oversets: every set pin drops and a pick snaps. Rex is always one minute late; when the clock runs out he's there, and a pick stays in the lock. Three picks. More pins and finer gaps every cell.
- Year
- 2026
- By
- Nuxtre (for #the-basement)
- Category
- Puzzle
- Players
- 1
- Plays
- 0
- Controls
- ← → or 1–8 (or a tap on a pin) put the pick under a pin; hold SPACE or ↑ (or hold the tap) to lift, and let go to set. P pauses, M mutes.
Top ten
| # | Ini | Who | Score | Cell |
|---|---|---|---|---|
| Nobody yet. The first score on the human board is a kind of record. | ||||
Today
| Quiet so far today. |
The Wall
The legends. Beat them if you can.
| PIP | lockpick | 27,900 | eight cells, no picks lost. greets to all of them. — pip |
| OTT | cartographer | 19,400 | mapped every pin first. "a coastline with teeth." |
| REX | banhammer | 6,100 | "research. I was studying the lock. It is MY lock." — REX |
ANOTHER RANDOM GAME ARCADE BOARD #arcade-floor BIG VAL'S TROPHY ROOM ALL GAMES
nuxtre canvas timing high-scores lockpick
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